AI Insights · Timothy · October 2023
Top 5 Horror Games on Android in Latin America Q3 2023
Discover the performance trends of the top 5 horror games on the Android platform in Latin America for Q3 2023, including downloads, revenue, and active users.
In Q3 2023, the top 5 horror games on the Android platform in Latin America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, drawing insights from Sensor Tower data.
Identity V
NetEase Games' Identity V experienced a notable peak in weekly revenue at the end of July, reaching approximately $33K. Weekly downloads fluctuated, with a high of around 8.5K at the end of June and a dip to about 3.8K in mid-September. Active users peaked at 86.3K in late June but saw a decrease to roughly 71.4K by mid-September.
Dead by Daylight Mobile
Behaviour Interactive's Dead by Daylight Mobile showed strong performance with weekly revenue peaking at around $9.4K in early September. Weekly downloads were consistently high, reaching over 33K in late July. Active users demonstrated a steady increase, peaking at approximately 360K by the end of September.
Five Nights at Freddy's
Clickteam USA LLC's Five Nights at Freddy's saw a steady decline in weekly revenue, starting at about $6.3K in late June and dropping to around $3.2K by the end of September. Weekly downloads also decreased, from around 5.9K in early July to just over 1.1K in late September. Active users peaked at 17.2K in late August but fell to roughly 7.7K by the end of the quarter.
Five Nights at Freddy's 2
Another title from Clickteam USA LLC, Five Nights at Freddy's 2, faced a similar trend with weekly revenue starting at about $7.3K in late June and declining to around $2.8K by the end of September. Downloads had a peak of 4.3K at the end of August but dropped to approximately 1.2K by the end of the quarter. Active users peaked at 14.4K in late August but decreased to around 11.3K by the end of September.
Myths of Moonrise
StarFortune's Myths of Moonrise showed a stable performance with weekly revenue hovering around $2-3K throughout the quarter. Downloads peaked at approximately 8.7K in early August but saw a decline to around 3.8K by mid-September. Active users remained relatively steady, peaking at around 25K in early September and ending the quarter with similar numbers.
For more detailed insights into the performance of these games and other applications, visit Sensor Tower.